Sony Has Formed The ‘Playstation Pc’ Label For Its Pc Games Push

PlayStation <5,163 articles>" href= >PlayStation has formed a new ‘PlayStation PC’ label specifically for its PC <5,142 articles>" href= >PC gaming operation, it’s emerged.

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On Wednesday Steam <921 articles>" href= >Steam users noticed that the platform holder’s PC releases had their quảng cáo online switched khổng lồ ‘PlayStation PC LLC’, from the previous PlayStation di động <499 articles>" href= >Mobile label.

According khổng lồ a Corporation Wiki listing, Sony Interactive Entertainment <2,104 articles>" href= >Sony Interactive Entertainment registered the PlayStation PC name in April this year via its California-based headquarters.

Although the name appears lớn be a formality, it represents another strong signal that Sony intends to lớn increase its gaming đầu ra on the PC platform.

Sony’s first modern PC ports were Horizon Zero Dawn in August 2020 and Days Gone this May.

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Looking ahead, Uncharted (series) <187 articles>" href= >Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy will also make the jump lớn PC in 2022 – “shortly after” they arrive for PlayStation 5 <2,829 articles>" href= >PS5, và God of War was announced as an upcoming PC port this month.

Another PlayStation title, Sackboy A Big Adventure <40 articles>" href= >Sackboy: A Big Adventure, may be coming to lớn PC too, according to a listing spotted on Steam’s database this week.

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PlayStation PC: The reasons behind Sony’s PC push

In a corporate report published last summer, Sony first said it would explore bringing more PlayStation exclusives khổng lồ PC, following Horizon Zero Dawn <141 articles>" href= >Horizon Zero Dawn’s release on the platform.

Then earlier this year SIE’s president confirmed PlayStation would bring “a whole slate” of games lớn PC.

Speaking to GQ, SIE boss  Jim Ryan <274 articles>" href= >Jim Ryan said that the opportunity to bring PlayStation’s IPs to lớn a wider audience, as well as an easier port process, meant that making more games for PC was now “a fairly straightforward decision” for the company.

Asked why SIE is now embracing PC, whereas before it was hesitant to lớn bring its games to the platform, Ryan said: “I think a few things changed.

“We find ourselves now in early 2021 with our development studios & the games that they make in better shape than they’ve ever been before. Particularly from the latter half of the  PlayStation 4 <3,850 articles>" href= >PS4 cycle our studios made some wonderful, great games.

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“There’s an opportunity lớn expose those great games lớn a wider audience and recognise the economics of game development, which are not always straightforward. The cost of making games goes up with each cycle, as the calibre of the IP has improved.